For this title, I performed the role of Audio Director and Audio Producer. I was also a senior sound sound designer on this title.
I was a massive fan of the ZX Spectrum recreation of this arcade classic as a kid so working on this update was a great experience.Spy Hunter is a reboot of the legendary combat driving series, specially developed for PlayStation® Vita and Nintendo 3DS by TT Fusion.
On the eve of the franchise’s 30th anniversary since the original Spy Hunter was released to arcades in 1983, the new Spy Hunter races forward on its most thrilling and dangerous ride yet. The player once again takes on the role of the “Agent,” the driver of the high-tech G-6155 Interceptor supercar, armed extensively with advanced weaponry, and ready to take on a global terrorist organization set on world domination.
The Interceptor seamlessly transforms from supercar to off-road assault vehicle to speed boat, allowing players to go where they like within its branching mission tracks. Players can choose to outfit and upgrade the Interceptor’s many weapons and high tech gadgets as they like throughout the course of the game. And for the first time, the Agent will have additional support in the form of an unmanned aerial support drone, allowing players to plan their destruction when assaulting enemy agent strongholds. Spy Hunter also features thrilling crash choreography and a camera system that the follows the action in slow motion to let players savor the destruction they created.